Hair
Hair was a difficult topic to deal with as it can be quite a hassle to deal with in 3D as there are many different ways of going about it. At first I decided to just sculpt it directly on the mesh to see different variations an concepts. At first he was going to be bold, but I felt he needed something on his head to keep him warm in the cold conditions of the jungle. I played with a bun and beard combination but didn't feel like it suited the Celtic theme.
Beard and Bun Concept |
Full figure with style. Added sticks to support his bun. |
Blocked in the beard and the beginning of fibermesh |
Final result |
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